AI Insights · Timothy · July 2021
Top 5 Free to Play Games in Lithuania Q2 2021
In Q2 2021, the top free-to-play games in Lithuania demonstrated varied performance trends in weekly downloads, revenue, and active users, as reported by Sensor Tower.
The second quarter of 2021 saw interesting trends in the performance of the top free-to-play games in Lithuania, with data sourced from Sensor Tower. Here’s a breakdown of how the leading games fared.
Coin Master from Moon Active experienced fluctuations in its weekly revenue, peaking at around $33K at the end of March and gradually declining to approximately $17K by late June. Weekly downloads showed a downward trend, starting from 1.8K in late March and tapering off to around 739 by the end of June. Active users also saw a decrease from 21.6K to 16.7K over the quarter.
Roblox from Roblox Corporation showed a general decline in weekly revenue, starting at around $19.6K in late March and ending at approximately $11.4K by late June. Downloads fluctuated slightly, peaking at 2.2K in early April and settling at around 1.8K by the end of June. However, weekly active users remained relatively stable, averaging around 145K throughout the quarter, with a slight increase to 153K in late June.
PUBG MOBILE from Tencent Mobile International Limited saw a decrease in weekly revenue from $13.1K in late March to about $7.4K by the end of June. Weekly downloads showed minor fluctuations, peaking at 1.1K in early April and dropping to around 799 by late June. Active users experienced a decline from 56.5K to 52.5K over the quarter.
Brawl Stars from Supercell had a varied performance in weekly revenue, starting at $9.5K in late March, peaking at $9.1K in early May, and ending at approximately $5.9K by the end of June. Weekly downloads showed some fluctuations, peaking at 2.2K in mid-June before settling at around 1.6K by late June. Active users increased from 101K in late March to 108K by the end of June.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced a decline in weekly revenue from $10.1K in late March to approximately $6K by the end of June. Weekly downloads decreased from 244 in late March to around 162 by late June. Active users saw a slight decline from 6.7K to 5.7K over the quarter.
These performance metrics provide an insightful look into the dynamics of the free-to-play gaming market in Lithuania. For more detailed insights and analytics, visit Sensor Tower.